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The Forsworn are the Reachmen who originally inhabited the hold. When the Empire came in, they were displaced and removed from the cities. The Forsworn are using the chaos of the civil war to take back the lands they once owned.
The rebellion started after Ulfric Stormcloak forcefully removed the Forsworn from Markarth. The rebellion has made it dangerous for any player to travel through The Reach. When the Empire got distracted by the Great War, the Forsworn attacked and took over Markarth for two years. The Reach had become its own kingdom again, and it was said the Forsworn ruled their lands fairly — unless someone was a Nord landowner.
The occupation came to an end when Ulfric Stormcloak was asked to remove the Forsworn from Markarth. After having their kingdom restores for two years, it is no wonder the Forsworn are so hellbent on getting their land back. The leader of the Forsworn Rebellion is named Madanach, and he is in the Markarth mines as a prisoner.
With the help of the Dragonborn, Madanach can be broken out of the mines and reinstated as the leader of the Forsworn. Likewise, the Dragonborn can decide they want to kill Madanach instead.
If the player does rescue him, Madanach can be found in a Forsworn camp wearing the armor of the Reachmen. This is helpful, as the Forsworn located at the camp will now be friendly to the player. By helping Madanach escape the mines, the player will be rewarded with a special armor called Armor of the Old Guards.
Wearing the full set of this armor will make Forsworn found in the wild friendly. These friendly Forsworn can assist the player in battle, too. Be careful, though. Forsworn found in camps and forts will still attack the player. While it would be nice for all Forsworn to be friendly, it is good to know that the player can now safely travel through The Reach. Jarl Hrolfdir was the jarl of Markarth when the Forsworn took over the city. Within these makeshift forts, the Forsworn make sprawling camps that protect their matriarchs' nests.
More information about Forsworn weapons and armor can be found at Specialty Gear. In addition to these generic items, there are also a few unique Forsworn items that can be found in Skyrim. Quests and favors that merely involve the Forsworn or going into Forsworn controlled areas include:. For more information on Forsworn in the Elder Scrolls universe, see the lore article. Jump to: navigation , search.
This page or parts of this page were previously transcluded from lore pages per this discussion. This page should be checked for potential unrelated lore and other information. Please remove this banner when the page has been cleaned up. Melee Fighters [ edit ] All of the following Forsworn fighters carry two one-handed Forsworn weapons either two Forsworn swords , two Forsworn axes , or one of each.
The Treasury House. Markarth Ruins. A Forsworn agent that attacks Margret when you first enter Markarth. Matriarch of Hag's Rock and a Keeper of the Razor. Blind Cliff Bastion. Feuding with Petra. Will ally with you during The Affairs of Hagravens. Nordic Tower. Broken Tower Redoubt. Bruca's Leap Redoubt. Cradle Stone Tower. Deepwood Vale. Dragon Bridge Overlook. Lost Valley Redoubt. The ancient burial tomb of the Forsworn folk hero Red Eagle. Red Eagle Ascent. A sprawling camp and ritual site for the Red Eagle's Rite.
Serpent's Bluff Redoubt. Armor of the Old Gods. Boots of the Old Gods. Briarheart Geis. Eye of Melka. Reward for The Affairs of Hagravens. Gauntlets of the Old Gods. Helmet of the Old Gods. Hidden in Deepwood Vale. Whiterun Guard's Shield 00 e0. Windhelm Guard's Shield 00 eb. This is the only armor piece specific to Windhelm guards.
They use Stormcloak Equipment for the rest of their gear. Winterhold Guard's Armor 00 Winterhold Guard's Helmet 00 d. Winterhold Guard's Shield 00 f1. There is only one copy of this shield in the game, found on the guard that patrols Whistling Mine southeast of Winterhold.
It can be pickpocketed. If the Imperials have gained control of Winterhold as part of the Civil War or the negotiations during Season Unending then this guard will be replaced by an Imperial Soldier who does not carry the shield. None of the other Hold guards carry a shield. Imperial Bow 00 Imperial Sword 00 b8. Imperial Light Armor 00 ed9.
Imperial Light Boots 00 ed7. Imperial Light Bracers 00 eda. Imperial Light Helmet 00 edb. Imperial Light Shield 00 ab2. Penitus Oculatus Armor 00 0d3ea0.
Penitus Oculatus Boots 00 0d3ea7. Penitus Oculatus Bracers 00 0d3eab. Imperial Armor 00 d5. Imperial Boots 00 d6. Imperial Bracers 00 d4. Imperial Helmet 00 d. This is a full-face version of the Imperial Helmet; there are exactly 3 of them: 1 during Scoundrel's Folly.
Imperial Helmet 00 edc. Imperial Officer's Helmet 00 cf. Found in Alftand Animonculory by searching Sulla Trebatius's pack near the lift. Worn by the Imperial Captain during the quest Unbound. Can be acquired by killing her after following Ralof.
Also worn by a Scavenger in a random encounter. Imperial Shield 00 ba. Morag Tong Armor xx ac. Leather ; perk: Advanced. These are worn by Morag Tong assassins. Morag Tong Boots xx ab. Morag Tong Bracers xx ad. Morag Tong Hood xx ae. Silver Sword 00 10aa Especially effective against undead. Silver weapons do an extra 20 damage per hit to werewolves , werebears DB , and undead , including ghosts and vampires This effect is not considered an enchantment, so silver weapons can be enchanted like any normal unenchanted weapon, though they will always display the text "Especially effective against undead.
Using a spell healing, oak flesh while holding a silver weapon negates the extra damage, re-equipping the weapon fixes this. Tested on Special Edition. Sometimes silver weapons do not show any description text. Silver weapons can not be improved at a grindstone. Silver Greatsword 00 10c6fb. Skaal Boots xx A complete set can be found scattered on a rock ledge next to a skeleton in Highpoint Tower during the quest Old Friends.
A coat, gloves and boots can be found on Eydis in Fahlbtharz , just before entering the boilery. A hat can be found on a barrel in an unmarked location southwest from Hrothmund's Barrow. Skaal Coat xx e. Skaal Gloves xx Skaal Hat xx Fur Boots 00 0a6d7f.
These boots and gauntlets are specific to guards and Stormcloaks. Fur Gauntlets 00 0a6d7d. Stormcloak Cuirass 00 0a6d7b. Also worn by guards in Windhelm , and are similar in style to those worn by guards in other cities. They differ only in color. Stormcloak Cuirass 00 0ad5a0. Stormcloak Helmet 00 0a6d Also worn by guards in Windhelm, and are similar in style to those worn by guards in other cities. Stormcloak Officer Armor 00 e.
Stormcloak Officer Boots 00 Classified as Light Armor in-game, but instead is affected by Heavy Armor skill and perks, meaning there's no set bonus. Stormcloak Officer Bracers 00 Stormcloak Officer Helmet 00 Telvanni Robes DB xx ed. When worn by male characters, they appear the same as those worn by Neloth ; however on female characters they display heart stone straps and bloodstains seen when Ildari wears them.
Telvanni Shoes DB xx Enchantment: Resist Shock , 70 pts These are worn by Neloth. Temple Priest Robes DB xx 01cdab. Temple Priest Boots DB xx 03b04b. These are worn by Galdrus Hlervu and Elder Othreloth. Temple Priest Hood DB xx 03b04e. This is worn by Galdrus Hlervu. Elven Light Armor 00 f Appearance identical to elven armor without pauldrons, but has the same armor rating as leather armor.
Elven Light Boots 00 f Elven Light Gauntlets 00 f Elven Light Helmet 00 f Hooded Thalmor Robes 00 10c Thalmor Boots 00 bac.
Thalmor Gloves 00 bb3. Thalmor Robes 00 bbf. Guild Master's Armor 00 b5. All of this Thieves Guild Equipment is only equippable through the console. Guild Master's Boots 00 b4.
Guild Master's Gloves 00 b6. Thieves Guild Armor 00 Thieves Guild Boots 00 Thieves Guild Gloves 00 be9. Thieves Guild Hood 00 Thieves Guild Hood Alt 00 0e35df. Thieves Guild Variant Armor 00 0e35db. Thieves Guild Variant Boots 00 0e35da. Thieves Guild Variant Gloves 00 0e35dc. Thieves Guild Variant Hood 00 0e35dd.
Vampire Armor xx f3 xx c7 xx f2. Vampire Boots xx 00b5de. One set can be looted off the Traveler when encountered. Vampire Gauntlets xx 01a51f. Vampire Boots xx ae1. Vampire Gloves xx ae3. Vampire Hood xx ade. Vampire Lord Armor xx a Vampire Robes xx adf. Vampire Royal Armor xx 00b5db xx c5 xx a The second version xx c5 cannot be tempered. Mod Notes : Tempering recipe missing from files. The third version xx a85 cannot be worn by the player. Akaviri Sword DG xx Only carried by Dexion Evicus.
Can be obtained by pickpocketing him if you have the Misdirection perk, or by placing a weapon with a higher base damage in his inventory through pickpocketing, then reloading the area by leaving and entering it again. This will cause him to unequip the Akaviri sword in favor of the placed weapon, allowing you to then pickpocket the Akaviri sword without the Misdirection perk. Ancient Nordic Pickaxe DB xx e6 , xx f2. Needed to mine Stalhrim Can be bought from Baldor Iron-Shaper in Skaal Village Can be found in various chests on Solstheim Can be used in place of a standard pickaxe to mine other ores The second version is obtained during An Axe to Find , and does not stack with the others.
Tempering is impossible. Speed, reach, and stagger as a dagger 1. Cutlery found on tables, but can also be used as a weapon. Can be found at Throat of the World. Can be found outside Riften , at the balcony of Honeyside after the player has purchased the porch upgrade.
HF Can be found on a table in the player-built Small House. HF Can be found in a bin atop the "Desk" furnishing option of the back room on the first level of the player-built Main Hall. HF Two can be found in the player-built Kitchen , one in a bin beside the square table and chairs with steamed crab legs and the other on the square table and chairs across from the butter churn.
DB Two can be found on a table next to a salmon steak in the exterior towers of Bloodskal Barrow , with a third on a table on the floor above.
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